Storm Adept
- kickLightning Bolt targets a random player, keep interrupts on this cast

33min Mythic+ Timer
Every damage number in the spell descriptions below already includes this increase – the same percentage the game shows when you slot the key at the Font of Power.
This is the number from the Font of Power. Tyrannical and Fortified are not included: from +10 both are always active — bosses then hit another 15 % harder, trash 20 %.
What is worth bringing to this dungeon, sorted by how much it matters. Anything marked “not needed” you can leave at home.
If you are using the Mythic Dungeon Tools (MDT) Addon, you can import our PUG Friendly Route for the Mythic+ difficulty of Temple of Sethraliss below.
Temple of Sethraliss M+ Dungeon Route: https://wago.io/1pqM1h0ez
BossAdderis and AspixdpsKeep an eye on the Storm Blessed immunity buff, which starts on Aspix and passes between the bosses when one hits 40% health.
healmoveHealers watch out for the players targeted by Gust and focus spot healing into them.
tankdpshealsoakmoveGale Force puts a line on each player, loosely spread to avoid cleaving allies, but beware the knockback it does is strong, so if you don’t have a way to cancel it then use the walls to stop yourself. This is always followed by the Thunder and Lightning soak, so everyone should quickly collapse in melee after the knockback to split this damage.
healTempest Winds debuffs 2 players, move out of the group and drop these puddles out of the way.
tankhealTanks beware of Adderis when they gain the Overload buff and use a defensive if needed.
healAfter killing Adderis, Aspix will enter a Frenzy, causing Gust, Gale Force, and Tempest Winds to happen more frequently, so position accordingly to deal with these mechanics.
After defeating Adderis and Aspix you can head through the first gauntlet of the dungeon, where the bridge you have to cross is just full of swirlies you want to dodge between as you make your way across it.
BossMerekthatankhealLightning Bite targets the tank, be ready with a defensive for every cast.
dpsKnot of Snakes targets 2 players, stack in melee so that a single AoE CC can destroy them, then cleave down the Snakes that spawn under the boss.
healIf targeted by Thunder Spit drop your circles near the outside of the arena and use a defensive for the DoT damage if needed.
healHealers be ready for the Serpentstorm AoE damage, and everyone watch your positioning so you aren’t knocked into any puddles.
At full energy the boss will summon 3 Toxic Vipers and a Storm Serpent, then Burrow until they are defeated, dealing constant AoE damage and occasionally charging at players and stunning them if not avoided.
tankkickpoisonFor the adds, keep interrupts on the Poison Spit cast, and use a Poison dispel to remove DoTs as needed. Tanks should try to tank Storm Serpents near existing puddles or the edge of the room as they drop one when casting Storm Catalyst.
After Merektha you’ll encounter the first Loose Spark gauntlet, where orbs of lightning spiral in various patterns that you need to dodge through to progress forward and kill a nearby Spark Channeler, which stops more of the stunning orbs from spawning.
BossGalvazztdpshealLightning Spire spawn in sets of three, make sure a non-tank quickly steps between them and the boss to prevent him from gaining energy. Spread out defensives and healing cooldowns here to make this consistent heavy damage easier to manage for your healer. If the boss gets to full energy he casts Consume Charge, which likely leads to a wipe.
tanksoakTanks just move the boss around the room, shifting to make spires easier to soak, or whenever the Induction cast leaves behind a puddle.
After passing through another Loose Spark gauntlet, players will be in a large room filled with Faithless Conscripts, which aren’t worth any count and don’t do anything but hit your tank.
In order to progress forward, players will need to energize the two Eyes of Sethraliss, which will open up the skull at the far end of the room and allow you to head towards the final boss. To energize the eyes a player must click on them, causing them to take ticking damage while the energy bar fills, which also spawns a couple new trash mobs in the process.
BossAvatar of SethralisstankdpshealsoakmovePrioritize damage into the Corrupted Guardian, using a defensive if targeted by Vile Charge. Tanks should also watch out for their Tainted Strike buster. On death these mobs do a 20yd AoE and leave behind three Corrupted Lifeforce soaks, which players need to grab before they explode after 6s in a Corruption Burst. Soaking applies the Corruption debuff to the player, so DPS players or a Tank with a defensive ready should prioritize getting these.
kickKeep interrupts on the Twisted Hexxer’s Flame Shock ability, and drop the Latent Hex puddles on the outside of the room if targeted.
tankdpshealkitemoveWhen the Essence Defiler is defeated, the healer should focus on the Avatar while kiting the waves of Faithless Tormentors that continuously spawn in over 30s to avoid their Shadowlash debuff. DPS and Tanks should use CCs and AoE them down, as each one heals the Avatar for 0.7% of her health.
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