Minion of Zul
- purgeThese mobs immediately die if they lose their Bound by Shadow shield, so use purges if you have them
- moveAvoid these mobs if they fixate you as their melees will apply the Pit of Despair fear

33min Mythic+ Timer
Every damage number in the spell descriptions below already includes this increase – the same percentage the game shows when you slot the key at the Font of Power.
This is the number from the Font of Power. Tyrannical and Fortified are not included: from +10 both are always active — bosses then hit another 15 % harder, trash 20 %.
What is worth bringing to this dungeon, sorted by how much it matters. Anything marked “not needed” you can leave at home.
No timeline available for Dazar, the First King. The write-up below still covers the fight.
If you are using the Mythic Dungeon Tools (MDT) Addon, you can import our PUG Friendly Route for the Mythic+ difficulty of King's Rest below.
King's Rest M+ Dungeon Route: https://wago.io/U22_Bys16
BossThe Golden SerpentdpshealSpit Gold targets 2 random players, use a defensive if needed and drop the puddles this creates near existing ones if possible, as they turn into Animated Gold when Lucre's Call is cast. Cleave these blobs down, using slows and CCs to prevent them from empowering the boss
healHealers make sure to prepare for the Serpentine Gust channel, using group defensives or healing cooldowns as needed.
tankhealTail Thrash targets the tank, though this isn’t particularly dangerous.
After defeating the Golden Serpent, you’ll need to fight through a gauntlet of various troll Kings and Queens, which engage you in a random order.
After defeating the gauntlet, you’ll be able to progress towards Mchimba’s room, which has several more new mobs.
BossMchimba the EmbalmerdpshealmoveDrain Fluids channels into a random player, avoid the circles this creates and if targeted use a defensive or combat drop to stop the channel. If it does fully channel, healers should make sure to push the target's health above 90% to remove their debuff.
dpshealBurn Corruption targets a random player, drop these fire puddles away from the boss and sarcophagi so they don’t block your path.
dpskickMake sure players are topped for Awakening Slam, then cleave down the two Half-Finished Mummy mobs this spawns while keeping an interrupt on their Wretched Discharge cast.
tankdpshealEntomb locks a random player into one of the four sarcophagi around the room, quickly spread out to find which one they are shaking to prevent the boss from summoning additional mummy mobs.
healdispelSevering Axe targets a random player, use a bleed cleanse or defensive if needed, otherwise focus healing into the target.
moveAvoid the initial AoE and spinning projectiles created by Whirling Axes. I recommend tanking Kula in the centre of the arena, as this ability continues to be cast from the location of her body after her defeat.
tankdpshealsoakMake sure to group up in a safe spot for the Barrel Through soak, and keep in mind this is still cast after Aka’ali is defeated.
tankhealkiteTanks beware of the Debilitating Backhand knockback and debuff, either kiting until it goes away or using a large defensive to survive the damage amp.
healkickHealers beware of the group damage caused by Arc Lightning, which always cleaves off the tank. Everyone else should watch for the Poison Nova cast and make sure to interrupt it.
dpsWhen Call the Elements is cast swap to the Explosive Totem first, then the Thundering Totem, and finally the Torrent Totem.
As you make your way to Dazar, a single mini boss blocks your path.
BossDazar, the First KingOn pull the boss summons Reban, then at 80% he gets empowered as he mounts T’zala, who he also shares an Eternal Bond with. I recommend focusing Reban initially to remove the extra mechanics before the boss is empowered.
tankkickmoveTanks watch your positioning as Reban will use Hunting Leap to jump to you and do a frontal through your position which everyone should avoid. Reban also attempts to cast Deathly Roar which you should keep interrupted.
dpshealmoveAerial Smash targets two players, spread out and avoid cleaving allies. When mounted this ability is changed to Quaking Leap, which now targets 4 players and does additional AoE damage that the healer needs to prepare for. This effect can also be cancelled by combat drops if you are the furthest target, which is very useful to reduce group damage.
tankhealdispelTanks be ready with a defensive for the Blade Combo buster, which ramps up over the short channel. When mounted T’zala will use Savage Maul just before the combo, so be ready for this additional damage and use a bleed cleanse if needed.
tankhealMake sure to have healing ready for the Gilded Destruction AoE, and tanks remember to point the boss away from your group for the duration as this causes the bosses melee swings to frontal.
dpshealdispelmoveThroughout the fight watch out for the Impaling Spear circles and if hit use defensives or bleed cleanses to reduce the damage.
Nothing here matches that filter.